The Art of Point-and-Click Adventure Games
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This is the third edition of The Art of Point-and-Click Adventure Games, featuring an additional 28 pages. These have enabled inclusion of additional interviews with Dave Grossman, Dave Gilbert and Joel Staaf Hästö. Also included are a few additional games, such as Call of Cthulhu: Shadow of the Comet, Syberia, Scooby-Doo Mystery, Strangeland and Genesis Noir.
A visual celebration of one of the most loved genres in video game history, The Art of Point-and-Click Adventure Games is a sumptuous 528 page, hard cover coffee table book packed with the very best pixel art and classic scenes from the most defining games of this genre. It also contains extensive and exclusive interviews with the key developers, designers and artists for some of the most beloved games and characters in the history of the medium. The book starts with a foreword by Gary Whitta (PC Gamer magazine/Rogue One: A Star Wars Story).
Interviewees for the book include Tim Schafer, Robyn Miller, Ron Gilbert, David Fox, Aric Wilmunder, Richard Hare, Hal Barwood, Gary Winnick, Noah Falstein, Mark Ferrari, Dave Gibbons, Jane Jensen, Simon Woodroffe, Steve Stamatiadis, Louis Castle, Gregg Barnett, Al Lowe, Brian Moriarty, Charles Cecil and Paul Cuisset - and many more…
The book covers titles such as King’s Quest, Myst, Toonstruck, Discworld, Blade Runner, Gabriel Knight, The Adventures of Willy Beamish, Simon the Sorcerer and of course other classics, such as The Secret of Monkey Island, Leisure Suit Larry, Maniac Mansion and Full Throttle.
All of the most famous and iconic point-and-click adventures are going to be covered, as well as some lesser-known games and home-brew efforts.
Specifications
528 pages. 210mm × 260mm. Edge-to-edge high quality lithographic print. Silver foil blocked cover. Hardback, Sewn binding for enduring quality and the ability to lay flat for ideal double-page image viewing. Bookmark ribbon. Shrink wrapped. Volumetric weight: 2.5kg