• A Profound Waste of Time - Issue 2
  • A Profound Waste of Time - Issue 2
  • A Profound Waste of Time - Issue 2
  • A Profound Waste of Time - Issue 2
  • A Profound Waste of Time - Issue 2
  • A Profound Waste of Time - Issue 2
  • A Profound Waste of Time - Issue 2
  • A Profound Waste of Time - Issue 2

    A Profound Waste of Time

    A Profound Waste of Time - Issue 2

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    Our second issue is a gorgeous, nearly 200 page tribute to the art of making videogames. Featuring renowned figures from in and oustide the games industry, and incredible artwork ranging from illustration to sculpture, APWOT 2 pushes the boundary of what a gaming magazine can be.

    In this issue

    • Laura E Hall meets with Katamari, Wattam and Noby Noby Boy creator Keita Takahashi
    • An interview with Team Cherry, creators of beloved indie metroidvania Hollow Knight
    • Simon Parkin sits down with the designer of Rez and Tetris Effect, Tetsuya Mizuguchi
    • A photo essay on parts of Tokyo city that inspired numerous game locations by Liam Wong
    • Panoramic cover art by Doug John Miller

    Specifications

    • 210 x 270 mm
    • Perfect bound
    • Litho print
    • Printed on 150 gsm Munken Lynx
    • 184 pages (and a 16 page journal)