Streets of Rogue
Streets of Rogue is a roguelite video game developed by Matt Dabrowski, set in a procedurally generated city consisting of several floors. In order to progress, the players will need to accomplish specific mission goals through the use of special character traits and items. After every death, new gadgets and abilities can be bought for the next session with chicken nuggets earned up to that point. The action is seen from a top-down view, and every level has a different visual theme. Streets of Rogue has received mostly favourable reviews, with praised coming especially for the comedic elements and unpredictability built into the game to ensure no two runs are ever the same.